﻿using UnityEngine;
using System.Collections;
using System.Collections.Generic;

public class ExcelTableCell {
    public int RowIndex;
    public int ColumnIndex;
    public string Value;

    public ExcelTableCell(int row, int column, string value)
    {
        RowIndex = row;
        ColumnIndex = column;
        Value = value;
    }
}
